Arcanae

The Magical and Mysterious One
Arcanae is the goddess of magic, a powerful and enigmatic entity. She is a flighty, whimsical goddess at times, applying her reality-breaking powers to her fancy. In other moments, Arcanae is a very serious goddess, one who takes her own power seriously and that of others more seriously. Her motives, as the motives of many gods are, are unknown, but one thing is for sure. She will not shy from what she has committed to. However, in her weakened state, it is hard for her to commit to much of anything- the Splitting took such a large portion of her power that she is a shadow of her former self.

Followers of Arcanae tend to be wizards and other magic casters, or magical beasts. Some non-magical creatures do follow Arcanae- they tend to look for her more mysterious side rather than the fact that all magic comes from her.

Arcanae is a Chaotic Good deity.

Cleric Domains:

Magic

Knowledge

Rune

Void

Inquisitor Inquisitions:

Conversion

Fate

Oblivion

Persistence

Truth

Arcanae's Dogma
Those wishing to gain Arcanae's patronage must meet the following prerequisites: Arcanae's Lesser Patronage Abilities:
 * Seek out all misusers of magic that give it a bad reputation, and end their misuse
 * Be within one step of Arcanae's alignment on the Law/Chaos axis, and Good (Lawful Good, Neutral Good, Chaotic Good)
 * Must aid all those who wish to reverse the Splitting and return Arcanae's power to her- those who follow Arcanae's dogma generally view magic as "on loan"

Starting at 1st level, a creature that follows Arcanae's dogma may select one of the following abilites: Arcanae's Moderate Patronage Abilities:
 * +1 to concentration checks for spellcasting until the character's next long rest
 * 3 uses of magic missile (CL 1st) a day as a spell-like ability
 * 3 uses of disguise self (CL 1st) a day as a spell-like ability

At 4th level, creatures may select one of the following in addition to one power from the previous list: Those who wish to use these abilities must also fulfill the following requirements: Arcanae's Greater Patronage Abilities
 * +4 to Will saves against mind-affecting effects
 * 3 uses of aura of the unremarkable (CL 4th) per day as a spell-like ability
 * 3 uses of detonate (CL 4th) per day as a spell-like ability
 * Purchase a scroll of any 1st level spell and burn it, once a week, in tribute to Arcanae

At 11th level